Featured 3d work
Dilapidated Car (Wasteland 2)
Description: I was very honored and excited to find out that my 3d model is going to be in the upcoming video game entitled Wasteland 2. It was really fun, and challenging, and features a completely hand made texture, and under 3000 polygons.
Modelled with: 3DS Max and Maya
Textured with: Photoshop
Year Created: 2013
Interactive Model: http://p3d.in/2weRW
Modelled with: 3DS Max and Maya
Textured with: Photoshop
Year Created: 2013
Interactive Model: http://p3d.in/2weRW
2013 Subaru BRZ (The Sims 3)
Description: Made for the video game The Sims 3 and used blueprints of the actual car as reference. Vertices: 21,000 Faces: 34,500.
Modelled with: 3DS Max and Maya
Textured with: Photoshop
Year Created: 2012
Interactive Model: http://p3d.in/ifHPS
Modelled with: 3DS Max and Maya
Textured with: Photoshop
Year Created: 2012
Interactive Model: http://p3d.in/ifHPS
3D Animatic (Stills)
Description: A few screen-caps from my 3D Animatic for my 3D Animation Production course.
Modelled with: Maya
Textured with: Photoshop and Maya
Rendered with: Maya
Year Created: 2012
Modelled with: Maya
Textured with: Photoshop and Maya
Rendered with: Maya
Year Created: 2012
Vice City (The Sims 3)
Description: This is a recreation of Rockstar’s Grand Theft Auto Vice City that I made with all Sims 3 in game tools. I didn’t actually make any custom 3d modelling, but the project is a Sims 3 custom world that I started from scratch and worked on passionately for almost 2 years.
Year Created: 2009-2011
Year Created: 2009-2011
2012 JAGUAR XJ (THE SIMS 3)
Description: This Jaguar was created for The Sims 3 video game for PC.
Modelled with: 3DS Max
Textured with: Photoshop
Year Created: 2012
Modelled with: 3DS Max
Textured with: Photoshop
Year Created: 2012
More 3d work
Wine/Nectar Rack (The Sims 2)Description: The Sims 1 had an expansion pack called Makin’ Magic, released back in 2003 and included lots of magical and antique objects. I really like the simplicity and the design of this particular object, but the Sims 1 used mostly 2D images to represent their objects. I wanted to give the object life, so I recreated it in 3D and made it for The Sims 2 using 3DS Max and Photoshop.
Faces: 1,004 | Vertices: 1,332 Year Created: 2009 |
Westside dining set (The Sims 3)Description: A dining set designed from photos of real furniture that I found online. The set included the chairs, table, flower pots, cups, dishes, napkins, forks and knifes, china cabinet, glasses, vases and the mirrors, all which can be seen in this particular photo. Everything was modeled in 3DS Max and textured with Photoshop.
Year Created: 2009 |